Cubical marching squares
A brief update on one particular thing cooking in my laboratory at the moment… I’m taking a break from offline 3D-graphics (my path-tracer BeamRacer) to implement my own version of cubical marching squares (aka: CMS) for a stand-alone visualization library, which has to be named still. The versions of marching-somethings I’ve seen outside of academic-paper implementations – in commercial applications in particular – are not very pleasant to look at. Only the games-industry manages to produce clean and elegant visuals, but lacks data-visualization details and precision on the other hand…read more